Monday, 3 November 2014

Famous Animators

The Warner Brothers:
- The purpose of the Warner Brothers was to make money but also to make funny animations for children
- They are one of the most creative, flexible, innovative, diverse and global entertainment companies today.
- The founders of the Warner Brothers were Albert, Harry, Sam and Jack Warner.
- They are an American producer of film, television and music entertainment.
- One of the techniques that they used was Rotoscoping and this what when they would record footage but then they would trace over it frame by frame.
- One the big shows the Warner Brothers are known for making is Scooby Doo.


Yellow Submarine:
- The person who was the animator of Yellow Submarine was George Dunning.
- One of his well know pieces of work was The Beetles cartoon series.
- Yellow Submarine was made to help The Beetle be more popular.
- The animation was innovative and it influenced the to become more interested in animation.
- This animation has been said to influence cartoons like the Simpsons, Futurama, Southpark and Toy Story.


Walt Disney:
- He was an American cartoonist, film maker, business magnate, voice actor and philanthropist.
- The main reason the Disney wanted to draw was because he wanted a place for families to go and have fun.
- One of his famous cartoons was Mickey Mouse.
- Walt Disney has been hailed as 'The Father of animation'.

Trey Parker:
 -He was an actor, animator, producer, screen writer and director.
 - When he was in the third grade he was inspired by the comedy Monty Python.
 -When he was 14 he got a video camera from his dad which he made short films on the weekends.
 -When he made South Park he used the traditional cut paper stop motion.
 -What they wanted to do with their work was to show adults and kid that people can learn from real life experiences.

Monty Python:
 -They were a British surreal comedy group.
 -The series was written and performed by the members.
 - Their influence on British comedy has been apparent for years.

Hayao Miyazaki:
 - he was a Japanese film director, animator, manga artist, illustrator, producer and screen writer.
 - He works with Studio Ghibli and he made famous anime films such as Howl's moving castle, Ponyo and Spirited Away.
 - With his work there was always a reoccurring theme which the relationship that was between humanity and nature.
- The main thing he wanted to do was entertain world wide with his work.
- When he makes his animation he still uses storyboards.

Hanna-Barbera:
 - They were a production company who made cartoons.
 -The techniques that they used was limited which was making animations when you do not redraw entire frames just key parts
- Some of the work included Powerpuff girls and scooby doo

Gorillaz:
 - They are a English virtual band who formed in 1998.
 -They used a animation technique called 'Cell Shading' which includes making a 3D model and shading different parts of the  object.
-They used a high frame rate.
- There work influenced other bands like Artic Monkeys and Young Folks

Thursday, 23 October 2014

GarageBand

https://soundcloud.com/megan-wyatt-jones-1/my-song-2

What  I did first was put the drum kit sound as the backing track and then started to add more sounds into until I found a combination that I liked

Thursday, 2 October 2014

Rotoscoping




How I made my rotoscoping animation was that I started by recording Tom kicking over a chair and then converting the video so that it would work in flash. The way that I made this animation was that I drew other the video frame by frame with the paintbrush tool on flash and did this for the whole of the video. This animation technique is good to use because you can make things look less real and you make things more stretchy and follow the 12 principles of animation.    

Cut Out Animation

In this animation work I took a photo of Jack standing with his legs and arms away from his body and this was because when I came to cutting up his body in different parts on photoshop it was easier to cut around in, the reason I cut up the body in to different parts was because when I used it in the animation I could make the body do movements it normally can't. When it came to cutting out the different body parts I made the background transparent so that when I put the parts on to flash there would not be a white background around it, the first tool I used was the magic wand tool and this was to get rid of the background quickly, the way that this tool got rid of the background quickly was that when you selected one part of the background photoshop would select all parts of the background that are the same colour. After I got rid of the background I used the lasso tool to cut round his arms, thighs, legs, mouth and head so that when it came to the animating I could animate these parts separately. When I cut out each body part I put them on different layer on photoshop.
When it came to making the animation I had to put the body parts on different layers because if they were all on the same layer you would not be albe to move each body part separately and it would not give the animation the full effect. For my animation I had around 11 layers and this was for all the body parts   and one for the background. I made my animation by using the frame by frame instead of the motion tween option and this is because I can make the body parts do more things with frame by frame then using motion tween, with motion tween you give the object one way to move where as frame by frame it can be going from one direction to another.
 This type of animation was inspired by Monty Python and how their opening scenes start.

Monday, 22 September 2014

Flip book

I made a flip book to help show the way that the eye process images. Using a flip book helps show this because the way the eye process it is as an moving image going across the paper and untill the flip book starts to slow down then the eye will see it as different drawings. (A video will be posted with this soon)

Sunday, 21 September 2014

The Affordances of animation




The meaning of the affordances of animation is that you can draw whatever you want with animation because unlike cinematography you can draw it so get all the effects you want.

A good example is that in the film Xmen it uses a lot of CGI to make the film look really good and that costs a lot of money but in a game like Tomb Raider the animation is cheap to use and it makes the game look good.

Thursday, 18 September 2014

Bouncing Ball

For this animation I used shape tween to give the effect of the ball falling and bouncing back up again. I also gave off the effect that the ball was getting squashed when it hit the bottom of the screen and this follows one of the 12 principles of animation.